AI Insights · Timothy · January 2023
Top 5 Boxing Games in Slovakia Q4 2022
Explore the performance of the top 5 boxing games on a unified platform in Slovakia during Q4 2022, including trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 boxing games in Slovakia exhibited varied performance across weekly downloads, revenue, and active users on a unified platform. Here’s a detailed look at each game:
EA SPORTS™ UFC® Mobile 2 saw fluctuating weekly revenue, peaking at around $110 in mid-October and remaining relatively stable otherwise, with a slight dip in late December. Weekly downloads showed a consistent trend, reaching a high of 583K in mid-November. The game maintained a steady number of weekly active users, peaking at 2.3K in the last week of December.
I, The One — Fun Fighting Game experienced a steady increase in weekly downloads, culminating at 897K in the final week of December. Active users followed a similar upward trajectory, reaching 2.2K by the end of the quarter.
Gym Heros: Fighting Game had relatively stable weekly downloads, peaking at 385K in mid-November. Active users showed a slight decline, peaking at 999K in mid-November before settling around 758K in the final week of December.
Real Boxing 2 exhibited consistent weekly downloads, with a peak of 408K in the last week of December. Revenue remained steady, peaking at $91 in late November. Active users showed growth, reaching 704K in the final week of December.
Slap Kings had modest weekly downloads, peaking at 366K in late November. Revenue was minimal, with a brief peak of $32 in mid-November. Active users saw a decline, peaking at 1.1K in late November before decreasing to 738K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.